Universal Tower Defense Z Spider Man Extraction Guide: Unlock All Units

Master the Universal Tower Defense Z Spider-Man extraction mode. Learn the best team setups, quest workflows, boss strategies, and loot drop rates.

Quick answer

  • 1Assemble a ground-only team under the 100-point limit. Hill units cannot be placed in the boss arenas.
  • 2Complete 5 pizza deliveries, find 3 colored crime scene orbs, and clear 5 to 7 red excavation points.
  • 3Defeat Green Goblin, Venom, and Tangerine (Mandarin) before the 35-minute timer expires.
  • 4Activate the rooftop extraction point, survive the final defense wave, and claim your rewards.

Understanding the Spider-Man Extraction Mode

The latest update to Universal Tower Defense Z (UTD Z) introduces a unique, objective-driven challenge: the Spider-Man-themed extraction mode. Unlike standard defense maps where you simply protect a base from waves of enemies, this limited-time event tasks players with navigating a sprawling city map, completing specific quest objectives, and defeating three powerful bosses before extracting.

To successfully secure your rewards, players must understand how the Universal Tower Defense Z spider man extraction mechanics work, from managing point-based teams to defeating tough bosses within a strict 35-minute time limit.

1Start the Run
2Complete City Quests
3Defeat Three Bosses
4Defend the Extraction Point

This mode enforces a unique point-based team selection system. You are allocated a maximum of 100 points to construct your squad. Every unit carries a specific point cost based on its rarity:

  • Secret / Mythic Units: 30 points each
  • Exclusive Units: 15 points each

Furthermore, map design heavily dictates your unit selection. Most of the quest objectives and all of the boss arenas completely lack hill placements. This means hill-based units, such as Fern, are entirely unusable. Your team must rely strictly on ground-based units to clear the content.


Best Team Composition for Extraction Runs

When preparing for a Universal Tower Defense Z spider man extraction run, team building is heavily restricted by the point-based system. To win, you need a balance of cheap buffers, crowd control, and high-damage dealers.

Experienced players have optimized a highly efficient ground-based squad that maximizes DPS while staying within the point budget:

UnitRolePoint CostWhy It’s Essential
IdolBuffer30Boosts the raw damage output of your primary DPS units to melt boss health bars.
Moto (Ancient Shinobi)Rewinder15Resets enemy progress along the track, buying your damage dealers vital time.
Sailor KingCrit Buffer / DPS15Enhances critical hit chances and provides valuable area-of-effect (AoE) damage.
NamiUtility / EconomyVariableHelps manage costs and provides early-game defense stability.
GogetaMain DPSVariableServes as the primary boss killer with massive single-target damage.

Note: Depending on your player level, individual unit costs may fluctuate slightly. If your total team cost exceeds the 100-point limit, adjust your squad by replacing or dropping Nami or one of your Sailor Kings to meet the entry requirements.


Complete Quest Book Guide

The Quest Book is the central progression mechanic in this mode. You must actively complete the tasks listed in the Quest Book; otherwise, the game will not register your progress, and you will receive no unit drops upon extraction.

The Quest Book is split into three distinct tabs, each tied to a specific Marvel universe character and a corresponding boss:

Quest TabTarget Hero UnitAssociated Boss
Bottom TabIron ManTangerine (Mandarin)
Middle TabSpider-ManGreen Goblin
Top TabVenomVenom

Core Objective Types

To fill out these quest tabs, you must roam the city and complete three types of map objectives:

  1. Pizza Deliveries (Blue Markers): Locate the blue markers scattered across the map. You must complete exactly 5 pizza deliveries to satisfy the requirements for both the Iron Man and Spider-Man quests. The Venom quest does not require pizza deliveries.
  2. Crime Scene Evidence (Colored Orbs): Look for glowing, floating orbs hidden around the city, often on rooftops or behind structures. When you are near an orb, your character's "spider-sense" will tingle, and you will be able to see the orb's outline through solid walls. You must collect 3 green orbs for the Spider-Man quest and 3 orange orbs for the Iron Man quest.
  3. Red Excavation Points (Exclamation Marks): These markers initiate 5-wave mini-tower defense games on city rooftops. Clearing these points rewards you with specific gameplay modifiers.

Modifier Requirements

Each red excavation point features randomized modifiers that alter the behavior of the waves. These include:

  • Cloner: Enemies split into duplicates upon taking damage or dying.
  • Air: Spawns flying enemies that bypass certain ground attacks.
  • Sprinter: Significantly increases enemy movement speed.
  • Hyper Armor: Enemies ignore stun and knockback effects.
  • Range: Alters unit targeting ranges or enemy attack distances.
  • Normal: Standard waves with no special modifiers.

Your Quest Book tracks which specific modifiers you need to clear to unlock the bosses. Because these modifiers spawn randomly at excavation sites, you will typically need to clear 5 to 7 red excavation points per run to satisfy all conditions.


Step-by-Step Walkthrough

Navigating the Universal Tower Defense Z spider man extraction map requires a systematic approach to avoid running out of time. With a strict 35-minute limit, wasting time searching for objectives can ruin a run. Follow this optimized order of operations to complete your run efficiently:

1Deliver 5 Pizzas First
2Collect 3 Green & Orange Orbs
3Clear Red Excavation Points
4Check Modifiers in Quest Book
5Defeat Bosses in Order
6Activate Rooftop Extraction

Phase 1: Pizza Deliveries & Orb Collection (10–12 Minutes)

Immediately upon spawning, prioritize the blue pizza delivery markers. Web-swing through the city to complete all 5 deliveries. While swinging between delivery points, keep your eyes open for green and orange glowing orbs. Because your spider-sense highlights them through walls, you should easily collect at least two of each color during your transit.

Phase 2: Clearing Red Excavation Points (10–15 Minutes)

Once the deliveries are finished, head directly to the red exclamation marks on the rooftops. Complete these 5-wave mini-games to collect modifiers. After clearing 2 or 3 sites, open your Quest Book to check which modifiers are still missing, then target the remaining red points that feature those specific attributes.

Phase 3: The Boss Fights (10–15 Minutes)

When your targeted quest lines reach 100% completion, skull icons will appear on your map indicating the boss arenas. Head to the arenas and defeat all three bosses. It is highly recommended to fight the Green Goblin first due to his mechanical bugs, followed by Venom, and lastly Tangerine.

Phase 4: Extraction (2–3 Minutes)

After the final boss falls, a green extraction marker will appear on a nearby rooftop. Travel to the marker, interact with it to start the extraction timer, and defend the zone against a final wave of enemies until the timer hits zero.


Boss Fight Strategies

Defeating the bosses is the final obstacle before you can trigger the Universal Tower Defense Z spider man extraction sequence. Each of the three bosses utilizes unique mechanics that can quickly wipe your defenses if you are unprepared.

BossUnique GimmickRecommended StrategyKey Unit Positioning
Green GoblinSpawns invisible enemies; causes towers to occasionally stop attacking.Set your high-DPS units (like Gogeta and Sailor King) to "Strongest" targeting immediately. Use your active nuke abilities as soon as they are off cooldown to burst him down before he passes the midpoint of the track.Place your primary damage dealers right at the start of the track to target him the second he spawns.
VenomRandomly deletes one of your deployed units after his shield is shattered.Keep your Unit Manager interface open. If a crucial unit like your buffer or main DPS is deleted, immediately redeploy and upgrade them. Use Moto's rewind ability to lock Venom in place.Position your rewinder units (Moto) at the very front of the track to delay Venom's progress. Keep your main DPS units within range of the spawn point.
Tangerine (Mandarin)Spawns multiple clones to distract your towers.This is the easiest of the three fights. Use area-of-effect (AoE) damage units to clear out his clones while keeping your main single-target DPS focused on the real boss.Position your units near the front of the track, utilizing the same setup used for Venom.

Warning regarding the Green Goblin Bug: The community frequently reports a bug where invisible enemies confuse your tower AI, causing them to stop attacking the Green Goblin entirely. If you notice your damage output stop, manually click on the Green Goblin to force your towers to refocus their attacks.


Extraction Phase and Loot Drop Rates

Defeating the three bosses is not the end of the run. To secure your rewards, you must travel to the green extraction point on the rooftop, initiate the countdown, and survive a short "last stand" defense phase.

Your rewards are rolled only after a successful extraction. Leaving the game early or failing the extraction phase will result in losing all loot.

Before you trigger the extraction, you can preview what rewards you have earned during the run. Open the Stage Manager menu; if you were lucky enough to roll a rare "shiny" unit, it will be visible there.

The base drop rates for a successful extraction run are structured as follows:

  • Character Units (Spider-Man, Iron Man, or Venom): ~25% drop chance per unit type.
  • Evolution Items: ~40% drop chance.
  • Rerolls and Relics: 100% guaranteed drop rate.

Critical Bug Workarounds and Survival Tips

Due to the mode being relatively new, players attempting the Universal Tower Defense Z spider man extraction may encounter game-breaking bugs. Understanding how to navigate these issues is crucial to preserving a 30-minute run.

The Map Clipping Glitch

The most devastating bug in this mode involves web-swinging. If you swing at high speeds directly into angled rooftops, tight corners, or vertical walls, your character model may clip through the map geometry.

  • The Consequence: Falling out of the world results in instant death. Once you respawn, the user interface often glitches, preventing you from interacting with menus, placing units, or completing the run.
  • The Fix: Always release your web-swing and lose momentum before approaching solid walls. Let your character decelerate naturally before touching the ground.

Green Goblin Target Freeze

If your towers freeze and refuse to attack the Green Goblin, it is usually because the game still registers invisible minions on the track. If manually clicking the boss does not work, quickly cycle your towers' targeting modes from "First" to "Strongest" and back to force-reset their AI pathfinding.


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